Because my connection sucks today, we're talking about kittens!
I was discussing their appearence. Grish's white hair and hazel eyes plus Dezi's black hair and dominant gold eyes. Dezi is a POC so dark skin and black hair prevails on his side of the genetic square. Discuss!
Name: Cassiel Tethys
Primary Virtue: Zeal
Starting Conviction: 3
Physical: Strength 3, Dexterity 2, Stamina 3,
Social: Charisma 4, Manipulation 3, Appearance 3
Mental: Perception 2, Intelligence 1, Wits 3
Talents: Alertness 2, Athletics 3, Awareness 2, Brawl 3, Dodge, Empathy 2, Intimidation, Intuition 2, Leadership, Streetwise, Subterfuge
Skills: Animal Ken, Crafts, Demolitions, Drive, Etiquette, Firearms, Melee 3, Performance 3, Security, Stealth 2, Survival 2, Technology
Knowledges: Academics 2, Bureaucracy, Computer 1, Finance, Investigation, Law, Linguistics, Medicine 1, Occult 2, Politics, Research, Science
Backgrounds: Exposure 5
Edges: Discern 1J, Cleave 1A, Burden 2J,
Virtues: Mercy 0, Vision 0, Zeal 4
Willpower: 5 / 6
Frequently Asked Questions
What is The Dreaming?
If you've ever read The Sandman or played a White Wolf game, you probably have some understanding of The Dreaming. The Dreaming is, quite simply, the universal realm of dreams, a realm that every dreaming creature can access, though some can access it with greater efficacy than others. Most creatures meander through the dream world in a haze, barely recalling their experiences there or being affected by them in the waking world. But others, true dreamers, seem to have a kind of bond with The Dreaming - their activities there take on greater significance, the dreams themselves gain clarity and context, and even if the dreams are not well-remembered when the person is awake, what happens in those dreams has the power to shape the person's life.
The Dreaming is shaped by the collective subconscious of dreaming creatures. It is a vast and mutable landscape of infinite possibility, in which absolutely anything can happen. The grandiose stands next to the bizarre and the horrifying, nightmares stalk dreamers through dark hallows, old loves are revisited, and great adventures undertaken. Like Narnia or Fantasia, The Dreaming can be both weirdly wonderful and terrifyingly deadly - all your grandest fantasies are here, as well as your darkest fears, and so are everyone else's. Some dreams even live on long after the dreamers are dead, incorporated into the more stable pieces of the landscape.
How does my character get to The Dreaming?
It's as easy as falling asleep. In general, your characters will remember their lives in The Dreaming when they're actually dreaming, as well as their waking lives. When they're awake, their time in The Dreaming will seem significantly more real than the usual dreams they have, and the memories will be clearer and hang on longer instead of vanishing into the mist of wakefulness. Any creature that can dream can access The Dreaming.
What can my character do in The Dreaming?
Generally, anything they can do in real life UNLESS that includes powers related to sleep, dream-shaping, or reality-shaping. The only creatures in this Dreaming that can change it, with the exception of periods of lucid dreaming, are the Dreaming's natural residents, such as Nightmares and Figments. In addition, during some non-lucid dream periods, characters may be able to experience things depending on the landscape (being able to breathe the water of The Breathing Sea, for instance, or being able to fly in the Azure Palace) or have their powers taken away if they are under attack by a nightmare.
What happens if my character dies in The Dreaming?
They wake up. That's the good thing about dreams.
What is Lucid Dreaming?
Lucid Dreaming is a reoccurring event in The Dreaming. When in a period of lucid dreaming, dreamers are aware that they are in a dream and they are also able to affect the dream world through force of will, changing, adding, and altering things as they see fit, though only to a certain degree. Some characters are better at lucid dreaming than others - often, the ability to shape The Dreaming depends on imagination, ability to think outside the box... those who can imagine only small or logical changes will make those changes, but those who envision greater and weirder things may be able to make them happen.
Does my character visit The Dreaming every time they sleep?
More or less. If they aren't sleeping particularly deeply, they may not arrive there, and their time in The Dreaming may not last all night, only for the deepest part of their sleep cycle. Due to the way the human sleep cycle works, this means they may visit The Dreaming multiple times in a night. But this isn't terribly important, all things considered - since the game takes place exclusively in The Dreaming, your character is there when they're there.
How does time move in The Dreaming?
Time in The Dreaming is extremely mutable and has no relationship at all to how time passes when the character is awake. A character may fall asleep for twenty minutes at their desk at work and spend two weeks adventuring in The Dreaming, or they may sleep fourteen hours on the weekend but only pop into The Dreaming for a few minutes each time their cycle dips. Again, they're there whenever you want them to be there. Whatever seems convenient or interesting to you is what happens. In general, though, characters will seem to spend a great deal more time in The Dreaming than they actually spend asleep.
Do you accept Original Characters?
OC's and fandom! Come one, come all. Sue/Stu characters need not apply.
Do my characters' weapons/clothes/belongings come with them into The Dreaming?
Sometimes yes, sometimes no. In general, the character will arrive in The Dreaming with whatever they think they SHOULD have on them. So if the character arrives lying on a beach, they may imagine themselves with an umbrella, towel, cooler full of beer, and wearing swim trunks. But if your characters dream themselves into a medieval fantasy, they may show up in chain armor with a sword. Or they may be in their usual clothes with their usual weapons, or, as has probably happened to all of us at least once, they may show up butt naked. It just depends on the dream and on the dreamer.
[nicknames] Z, Zen
[birthday] February 18th, 179 B.C.
[ethnicity] Mediterranean (Greek)
[occupation] Philosopher, Scholar
[father] Niko Torkattulos
[school] Self-Educated, Apprenticeships
[best subject] History, Philosophy
[worst subject] Epic Poetry
[first impression] Most people who meet Zenas initially expect something very different - Harpies are known for being feral, bestial, cruel creatures, neither bright nor civil. Zenas, on the other hand, is very polite, keenly intelligent, and gracious. His gaze is piercing and predatory and often makes others uncomfortable, but his manner is always courteous and he is soft-spoken, with a dry sense of humor and a steady, unflappable demeanor.
[personality] Zenas is a philosopher and scholar. He has yet to declare allegiance to either the gods or the titans, preferring to stay out of their over-arcing conflict, but his life-long pursuit of wisdom has won him friends and mentors in both groups. He has studied astronomy, natural sciences, and history with centaurs, epic poetry and music with tritons, rhetoric, mathematics, and formal logic with famous human sages, and theology with demigods. On one hand, he is open-minded, always interested in new points of view and ways of thinking, preferring to test each new theory to determine its virtue rather than dismiss anything out of hand. On the other hand, he has a deeply traditional side which prompts him to closely observe the ancient rites and rituals of Greek/Olympian society.
Zenas is the product of a drunken night of ecstasy on the part of his mother, the Harpy Celaeno. In her inebriated state, she half-raped an unfortunate human farmer, then sated her hunger for blood on his body, never thinking there might have been long-term consequences to the act. A month and a half later, she was infuriated by the laying of her egg, and promptly abandoned the gestating chick in a refuse pile. According to her, this was a mistake, because she did not realize the heat of a decomposing pile of trash would successfully incubate her young, but whether she intended it or not, Zenas hatched a few months later. He survived on insects and small animals until he was found by the human family who farmed the land where he had been hatched - they cleaned him up and took him in as a pet, naming him as a 'gift from Zeus' due to his obviously supernormal origins. His intelligence soon asserted itself, and he lived with them quite contentedly for some time, until the neighbors learned of his existence and became afraid of him. When he was twelve, he was told to seek his fortune elsewhere, and set off on a quest to find his mother. He succeeded, but Celaeno was feral, barely sentient, and wanted nothing to do with him, so from that point on he traveled the world studying with mentors wherever he could find them, experimenting with the philosophies he discovered along the way, growing in wisdom and experience.
[goals] Zenas wants to take up the study of magic someday. At the moment, he wants to find a nice villa somewhere and settle down - someplace he can begin collecting books and objects of art and history in earnest, and be surrounded by his collection at all times. The owning of a home would necessitate an apprentice, since Zenas has no hands with which to clean or keep things in order, and he has been toying with he idea of taking a young man in the eros tradition to be his protege and lover.
[fears] Zenas tends to view fear from a clinical standpoint. He fears something happening to his cousin, for whom he cares deeply, and he fears being targeted by a hero for elimination. He fears the gods, as any wise man would, and pays reverence to the greater forces outside his command.
[quirks] None atm... most people who know of Harpies understand that Zenas is quite odd for a member of that species.
[likes] Books, logic, debating, fine wines, raw meat, historical artifacts, art, politics, history, heights
[dislikes] boorishness, clumsiness, angry mobs, divine arrogance,
[hair] Jet Black, full of feathers, the upper part worn back so it spills in a spiky cascade down his back, length to shoulderblades
[build] Skinny side of medium, long and lean with beautifully cut muscles
[gait] Walking, he tends to move sedately, seldom in a hurry, and with a bobbing kind of grace. In the air, he flies much the same way.
[dress] A navy loincloth that matches the iridescent blue of his feathers, a pair of matching gold armbands, gold ear cuff, and gold beads laced in amongst his hair and feathers. A gold band holds back a clump of said hair and feathers.
[other] Zenas is a harpy, so he has wings and feathers as a bird. His arms are human in appearence down to his bicep. Feathers jut from the backs of his arms, and just before his elbow, his arms melt into large, silken-feathered wings. The pattern of his feathers is that of a magpie (see picture below). Jet black feathers mix with his hair, trail down his spine, and flare into long tail feathers at his tailbone. From the knee down, he has legs like a bird's, with scaly skin and wicked talons.
[friends] Calill (cousin), Circe,
[crushes] None ATM
[turn ons] Zenas is fairly open-minded, and has had many lovers of wildly varying personality types.
[turn offs] Boorishness.
This bit is rated NC-17 and NOT APPROPRIATE for those under the age of consent in their state or country. Also, it's Yaoi, which for those of you who don't know, means copious gay sex.
Actually, if you're under the age of consent, what in the world are you doing here anyway?
( ...and out of curiosity to see the beast in its own habitat, he wandered into Griss's bedroom.Collapse )
( And for your enjoyment and use (so long as you credit Gabrielle and Mike), the Gunslinger D&D Class!Collapse )
( And no new class is complete without a new chibi, of course... meet Razzat Hz'Narrin.Collapse )
My apologies for spelling mistakes - I don't have access to Word Processor at the moment.